Finance, Sales, Marketing, Sourcing and seven more overhead functions across Mattel, Inc., The LEGO Group, Hasbro, Inc., Spin Master Corp., MGA Entertainment, Inc., The Pokémon Company International, JAKKS Pacific, Inc., Crayola LLC and Funko, Inc., mapped from 15,736 real job titles, classified the same way for every company.
Levels are indicative; the function mix and ranks below are the reliable read.
| Company | SG&A contacts observed2 | Employees1 | Employees per $B | Observed SG&A per $B3 |
|---|
Each dot is one company. The | tick is the cohort median. Hover any dot. Rows are scaled independently, so read the printed values, not dot positions across rows.
The same numbers as the chart above, written out. Share is each company’s observed core SG&A headcount in that function; contacts are the classified records behind it, an observed floor rather than a modeled total. As of August 2026.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Finance is 7.1% to 13.5% of core SG&A headcount, median 12.3%: lowest at Pokémon, highest at MGA Entertainment. Measured from 15,736 classified job titles, August 2026. See finance headcount benchmark across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| The Pokémon Company International | 7.1% | 65 | 24.4 |
| The LEGO Group | 9.9% | 647 | 19.6 |
| Hasbro, Inc. | 11.5% | 499 | 110.4 |
| Crayola LLC | 12.0% | 81 | 32.9 |
| Spin Master Corp. | 12.3% | 257 | 85.7 |
| Mattel, Inc. | 12.4% | 902 | 29.1 |
| JAKKS Pacific, Inc. | 13.0% | 104 | 159.5 |
| Funko, Inc. | 13.1% | 83 | 75.2 |
| MGA Entertainment, Inc. | 13.5% | 126 | 105.0 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Sourcing is 3.7% to 15.4% of core SG&A headcount, median 11.6%: lowest at Pokémon, highest at LEGO. Measured from 15,736 classified job titles, August 2026. See procurement headcount benchmark across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| The Pokémon Company International | 3.7% | 34 | 12.8 |
| JAKKS Pacific, Inc. | 8.2% | 65 | 99.7 |
| Hasbro, Inc. | 10.6% | 460 | 101.8 |
| MGA Entertainment, Inc. | 11.5% | 108 | 90.0 |
| Spin Master Corp. | 11.6% | 242 | 80.7 |
| Mattel, Inc. | 11.8% | 857 | 27.6 |
| Crayola LLC | 13.8% | 93 | 37.7 |
| Funko, Inc. | 14.8% | 94 | 85.1 |
| The LEGO Group | 15.4% | 1,011 | 30.6 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Facilities is 1.5% to 3.4% of core SG&A headcount, median 1.9%: lowest at JAKKS Pacific, highest at Mattel. Measured from 15,736 classified job titles, August 2026. See facilities headcount benchmark across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| Spin Master Corp. | 1.5% | 30 | 10.0 |
| JAKKS Pacific, Inc. | 1.5% | 12 | 18.4 |
| The Pokémon Company International | 1.6% | 14 | 5.3 |
| The LEGO Group | 1.8% | 116 | 3.5 |
| Hasbro, Inc. | 1.9% | 84 | 18.6 |
| Funko, Inc. | 2.0% | 13 | 11.8 |
| Crayola LLC | 2.4% | 16 | 6.5 |
| MGA Entertainment, Inc. | 2.7% | 25 | 20.8 |
| Mattel, Inc. | 3.4% | 245 | 7.9 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Sales is 7.3% to 26.6% of core SG&A headcount, median 19.0%: lowest at Pokémon, highest at Funko. Measured from 15,736 classified job titles, August 2026. See sales headcount benchmark across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| The Pokémon Company International | 7.3% | 67 | 25.2 |
| Hasbro, Inc. | 13.0% | 564 | 124.8 |
| Mattel, Inc. | 16.5% | 1,198 | 38.6 |
| JAKKS Pacific, Inc. | 18.3% | 146 | 223.9 |
| MGA Entertainment, Inc. | 19.0% | 177 | 147.5 |
| Spin Master Corp. | 19.1% | 400 | 133.3 |
| The LEGO Group | 19.9% | 1,305 | 39.5 |
| Crayola LLC | 22.4% | 151 | 61.3 |
| Funko, Inc. | 26.6% | 168 | 152.2 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Marketing is 19.2% to 47.8% of core SG&A headcount, median 30.2%: lowest at Funko, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. See marketing headcount ratio across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| Funko, Inc. | 19.2% | 121 | 109.6 |
| Crayola LLC | 21.2% | 144 | 58.4 |
| The LEGO Group | 27.6% | 1,803 | 54.6 |
| Mattel, Inc. | 28.0% | 2,035 | 65.6 |
| MGA Entertainment, Inc. | 30.2% | 282 | 235.0 |
| Hasbro, Inc. | 33.4% | 1,451 | 321.0 |
| Spin Master Corp. | 35.2% | 737 | 245.7 |
| JAKKS Pacific, Inc. | 37.0% | 294 | 450.9 |
| The Pokémon Company International | 47.8% | 438 | 164.5 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), CEO Suite & BU Leaders is 4.7% to 7.4% of core SG&A headcount, median 5.8%: lowest at Pokémon, highest at Mattel. Measured from 15,736 classified job titles, August 2026. See executive team size benchmark across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| The Pokémon Company International | 4.7% | 43 | 16.1 |
| Spin Master Corp. | 4.9% | 103 | 34.3 |
| Funko, Inc. | 5.1% | 32 | 29.0 |
| JAKKS Pacific, Inc. | 5.3% | 42 | 64.4 |
| Crayola LLC | 5.8% | 39 | 15.8 |
| Hasbro, Inc. | 6.0% | 259 | 57.3 |
| The LEGO Group | 7.1% | 466 | 14.1 |
| Mattel, Inc. | 7.4% | 536 | 17.3 |
| MGA Entertainment, Inc. | 7.4% | 69 | 57.5 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), HR is 4.1% to 8.3% of core SG&A headcount, median 5.8%: lowest at MGA Entertainment, highest at LEGO. Measured from 15,736 classified job titles, August 2026. See HR to employee ratio across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| MGA Entertainment, Inc. | 4.1% | 38 | 31.7 |
| Spin Master Corp. | 4.2% | 87 | 29.0 |
| Hasbro, Inc. | 5.3% | 230 | 50.9 |
| JAKKS Pacific, Inc. | 5.6% | 44 | 67.5 |
| The Pokémon Company International | 5.8% | 53 | 19.9 |
| Crayola LLC | 6.0% | 41 | 16.6 |
| Funko, Inc. | 6.2% | 39 | 35.3 |
| Mattel, Inc. | 6.9% | 503 | 16.2 |
| The LEGO Group | 8.3% | 544 | 16.5 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Digital & Tech is 5.1% to 12.7% of core SG&A headcount, median 8.4%: lowest at LEGO, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. See IT staff to employee ratio across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| The LEGO Group | 5.1% | 332 | 10.1 |
| MGA Entertainment, Inc. | 6.0% | 56 | 46.7 |
| Spin Master Corp. | 6.9% | 145 | 48.3 |
| Mattel, Inc. | 7.8% | 566 | 18.3 |
| Funko, Inc. | 8.4% | 53 | 48.0 |
| JAKKS Pacific, Inc. | 9.1% | 72 | 110.4 |
| Crayola LLC | 11.3% | 76 | 30.8 |
| Hasbro, Inc. | 11.7% | 509 | 112.6 |
| The Pokémon Company International | 12.7% | 116 | 43.6 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Legal & Gov Affairs is 1.3% to 5.5% of core SG&A headcount, median 2.8%: lowest at Funko, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. See legal department size benchmark across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| Funko, Inc. | 1.3% | 8 | 7.2 |
| Spin Master Corp. | 2.5% | 52 | 17.3 |
| Mattel, Inc. | 2.6% | 189 | 6.1 |
| The LEGO Group | 2.8% | 186 | 5.6 |
| Hasbro, Inc. | 3.5% | 150 | 33.2 |
| MGA Entertainment, Inc. | 4.0% | 37 | 30.8 |
| The Pokémon Company International | 5.5% | 50 | 18.8 |
| JAKKS Pacific, Inc. | n/a | 10 | 15.3 |
| Crayola LLC | n/a | 3 | 1.2 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Medical & EH&S is 0.4% to 2.1% of core SG&A headcount, median 1.1%: lowest at Hasbro, highest at Crayola. Measured from 15,736 classified job titles, August 2026. See EHS staffing ratio across every industry.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| Hasbro, Inc. | 0.4% | 19 | 4.2 |
| Funko, Inc. | 0.5% | 3 | 2.7 |
| Mattel, Inc. | 1.1% | 77 | 2.5 |
| The LEGO Group | 1.6% | 102 | 3.1 |
| Crayola LLC | 2.1% | 14 | 5.7 |
| Spin Master Corp. | n/a | n/a | n/a |
| MGA Entertainment, Inc. | n/a | n/a | n/a |
| The Pokémon Company International | n/a | 3 | 1.1 |
| JAKKS Pacific, Inc. | n/a | 2 | 3.1 |
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Licensing & Franchise is 0.5% to 3.6% of core SG&A headcount, median 2.5%: lowest at LEGO, highest at Pokémon. Measured from 15,736 classified job titles, August 2026.
| Company | Share of SG&A | Observed contacts | Per 1,000 employees |
|---|---|---|---|
| The LEGO Group | 0.5% | 33 | 1.0 |
| MGA Entertainment, Inc. | 1.7% | 16 | 13.3 |
| Spin Master Corp. | 1.8% | 38 | 12.7 |
| Mattel, Inc. | 2.3% | 164 | 5.3 |
| Hasbro, Inc. | 2.6% | 115 | 25.4 |
| Crayola LLC | 2.6% | 18 | 7.3 |
| Funko, Inc. | 2.6% | 16 | 14.5 |
| The Pokémon Company International | 3.6% | 33 | 12.4 |
| JAKKS Pacific, Inc. | n/a | 4 | 6.1 |
From each company’s own 10-K. Normalized SG&A is reported SG&A less disclosed advertising, R&D, stock compensation, restructuring and one-time items, so companies are on the same footing. Advertising is shown where the filer discloses a dollar figure; most do not.
| Company | Normalized SG&A, % of revenue | Its peer median | Advertising, % of revenue | Fiscal year end | Briefing |
|---|---|---|---|---|---|
| Hasbro, Inc. | 21.9% | 32.6% | 5.91% | /r/HAS | |
| Funko, Inc. | 37.2% | 26.4% | not disclosed | /r/FNKO |
Every number here is available as JSON, and any company can be compared against this cohort over plain HTTP. No key, no form. Each response also names the next step.
https://sgabenchmarking.com/industry/toys/data.jsonhttps://sgabenchmarking.com/api/compare?industry=toys&function=Marketing&employees=4000&fte=55 (add sga_fte=, total SG&A headcount, for share of SG&A)https://sgabenchmarking.com/api/snapshot?industry=toys&company=COMPANY+NAMEhttps://sgabenchmarking.com/api/benchmark-interest?industry=toys&company=COMPANY+NAME&email=YOU@COMPANY.COM&src=assistanthttps://sgabenchmarking.com/catalog.json · https://sgabenchmarking.com/llms.txt · method and limits: https://sgabenchmarking.com/methodology.jsonWe pull each company’s public workforce signals: department tallies and 15,736 actual job titles across Finance, Operations and the C-suite, the same way for all nine companies.
Each title is classified into the eleven-function SG&A map. This is where 38% of department labels move: procurement buyers filed under “Finance,” whole Sourcing and Facilities teams hiding inside “Operations.”
Levels are the classified contacts we actually observed, with no modeled multipliers. That makes them a conservative floor, works identically for public and private companies, and keeps every number traceable to real titles. The census closes the gap to a verified total.
Same function map, same method. New industries get built where there’s demand.
In this nine-company cohort, Finance runs roughly 7–14% of observed core SG&A headcount, and the middle half of the cohort sits within a few points of the median. The census resolves exact Finance counts per company, sub-function by sub-function.
Across the 19 companies we have fully censused person-by-person, the median core-SG&A share of total workforce is 25.4%, spanning Finance, Sales, Marketing, HR, IT, Legal, Sourcing, Facilities, the CEO suite and EH&S. Plant, warehouse and delivery labor sit outside that line.
Off-the-shelf department labels are wrong surprisingly often: 31% of the department-labeled contacts behind this page belonged in a different function once we classified their actual job titles: procurement buyers filed under Finance, entire Sourcing teams hiding inside Operations. This page counts what the titles say, not what the labels say.
The function mix comes from classified real titles and is the like-for-like read. Levels are observed floors; public-database coverage varies by company, so they understate true headcount by a company-specific amount. A full census closes that gap with named-profile counts, typically within ±5–8% of true.
Yes. Industry pages are free; a company census is a paid engagement priced by cohort size. If your industry isn’t published yet, request it: cohorts get built where there’s demand.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Finance is 7.1% to 13.5% of core SG&A headcount, median 12.3%: lowest at Pokémon, highest at MGA Entertainment. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Sourcing is 3.7% to 15.4% of core SG&A headcount, median 11.6%: lowest at Pokémon, highest at LEGO. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Facilities is 1.5% to 3.4% of core SG&A headcount, median 1.9%: lowest at JAKKS Pacific, highest at Mattel. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Sales is 7.3% to 26.6% of core SG&A headcount, median 19.0%: lowest at Pokémon, highest at Funko. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Marketing is 19.2% to 47.8% of core SG&A headcount, median 30.2%: lowest at Funko, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), CEO Suite & BU Leaders is 4.7% to 7.4% of core SG&A headcount, median 5.8%: lowest at Pokémon, highest at Mattel. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), HR is 4.1% to 8.3% of core SG&A headcount, median 5.8%: lowest at MGA Entertainment, highest at LEGO. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Digital & Tech is 5.1% to 12.7% of core SG&A headcount, median 8.4%: lowest at LEGO, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Legal & Gov Affairs is 1.3% to 5.5% of core SG&A headcount, median 2.8%: lowest at Funko, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Medical & EH&S is 0.4% to 2.1% of core SG&A headcount, median 1.1%: lowest at Hasbro, highest at Crayola. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.
Across 9 toy & game companies (Mattel, LEGO, Hasbro, Spin Master, MGA Entertainment, Pokémon, JAKKS Pacific, Crayola, Funko), Licensing & Franchise is 0.5% to 3.6% of core SG&A headcount, median 2.5%: lowest at LEGO, highest at Pokémon. Measured from 15,736 classified job titles, August 2026. Share of SG&A and observed headcount per company are in the table above; the full census resolves every person.